Shape
Deploy hidden Contacts, build logistics, establish sensors, and prepare routes before revealing what your force can do.
Modern combined-arms trading card game
Jets, armor, infantry, air defense, fires, cyber, space, and logistics compete across a battlefield where every rank matters. Reconnaissance reveals the plan. Command points make it possible. Tempo decides whether it survives contact.
Closed, invitation-only Alpha · AI opponents first · Desktop and tablet
Operational decisions, card-game clarity
Deploy hidden Contacts, build logistics, establish sensors, and prepare routes before revealing what your force can do.
Reconnaissance, radar, electronic warfare, and space effects turn uncertainty into targets—and expose your own emissions.
Coordinate maneuver, artillery, aircraft, precision effects, and defensive reactions through one command-point economy.
Disrupt the defense, cross the front, stretch sustainment, and hold enough presence to convert battlefield success into victory.
Closed Alpha 1
Build a legal 60-card force or begin with a calibrated doctrine deck, then test it against Maneuver Blitz, Sensor-to-Shooter, Air Campaign, or Layered Defense.
Every match is server-authoritative and resumable. Results, commands, balance signals, and feedback are preserved for the next design pass.
Redeem an invitation